Blog Archives

Working Group 2 – White Paper

The working group 2 white paper can be downloaded from: https://www.3d-contournet.eu/wp-content/uploads/2014/01/WG2-White-Paper.pdf

Posted in Working Group 2

Next WG and MC Meeting on the October 30-31 in Nantes (France)

Dear 3d-contournet participants, colleagues, invited guests, it is a pleasure to invite you to the next 3d-contournet meeting which will be held on the October 30-31 in Nantes, France. The exact meeting location is : Polytech Nantes – Site de la Chantrerie

Posted in Events, News, Working Groups

Working Group 5

3D technology is expected to change the way we interact with other people, audiovisual information, and technology. This will in turn affect many domains of modern society, ranging from entertainment, education, medicine, engineering, etc. However, wider acceptance of 3D technology

Posted in Working Group 5

Working Group 2

The last few years, have seen several advances in technology that have made the capture, transmission, and display of 3D content feasible. Until recently 3D content was only available in specialized cinemas due to the investment needed and the transmission

Posted in Working Group 2

Working Group 6

WG6: Next Generation 3D Multimedia In the near future, 3D multimedia services and application will certainly evolve from currently available technology to new directions, many of them unforeseen at the present. For instance, current stereoscopic 3D systems still exhibit various

Posted in Working Group 6

Working Group 5

All posts tagged with “Working Group 5” will appear here.

Posted in Working Group 5

Working Group 4

All posts tagged with “Working Group 4” will appear here.

Posted in Working Group 4

Working Group 3

In 3D video streaming the subjective impact of network QoS degradation is significantly higher than in classic 2D video because good depth perception is actually a function of many asymmetric parameters such as source rate of stereoscopic streams (i.e., image

Posted in Working Group 3

Working Group 1

WG1: 3D Content Creation (technology evolution, context-aware 3D audio-visual capture, augmented reality, applications scenarios: entertainment, social media, education, etc) This WG will mainly focus on the technologies required for the realization of virtual environment so that users may act and express

Posted in Working Group 1