3D-AVCom 2015 Lectures
Lecture 1: Depth image coding & processing
Presented by Gene Cheung, National Institute of, Informatics, Tokyo.
- Part 1: Introduction
- Introduction to 3D Imaging and applications of 3D Imaging.
- Part 2: Fundamentals of Graph Signal Processing (GSP)
- Graph spectral theory.
- GSP transforms and wavelets.
- Part 2: Depth Image Compression.
- Review of image compression.
- Depth image compression using GSP.
- Depth video compression.
- Part 3: Depth Image Processing
- Review of inverse imaging problems.
- Depth image denoising using graph-signal priors.
- Image bit-depth enhancement.
Lecture 2: Quality of experience and visual communication with 3D content
Presented by Sanghoon Lee, Yonsei University, Korea.
- Human visual system.
- Content analysis.
- QoE assessment.
- QoS-based video transmission.
Lecture 3: Application of geometric audio to acoustic scene analysis
Presented by Fabio Antonacci, Politecnico di Milano, Italy.
- Constraints derived from acoustic measurements
- Estimation of geometric primitives from multiple constraints.
- Introduction to the plenacoustic analysis
- Source localization and separation through plenacoustic analysis.
Lecture 4: Processing and Media Networking Techniques for 3D Media
Presented by Erhan Ekmekcioglu & Omar Abdul-Hmeed.
- 3D Video Processing and Coding.
- Perceptual 3D Video Processing and Coding.
- Networked Video Concepts.
- Video Delivery.
- 3D Media Networking Projects.
Lecture 5: 3D audio full-duplex communications – opportunities and challenges
Presented by Karim Helwani, Huawei, Germany.
- Part 1: Spatial diversity with multichannel audio rendering
- Spatial diverse soundfield capturing with microphone arrays.
- Part 2: Adaptive filtering for full-duplex communication Acoustic echo cancellation for massive multichannel systems as enabling technology.